Soma Snuggie

Designing comfort through somatic interaction
A wearable system that connects physical sensation with emotional well-being

Chapter 1

Why We Started

We noticed how people turn to physical objects—blankets, hoodies, weighted throws—when they need to feel safe and grounded.

These objects provide more than warmth. They offer a sense of security, a boundary between ourselves and the world.

Challenge

The Problem

Chapter 2

Version 1: Exploring Comfort

SDP 1

• Basic Snuggie concept


• Focus on warmth and safety


• No interaction yet

The Realization

What We Realized

The first version lacked interactivity and deeper engagement. It was passive—something you put on, not something you experienced.

Chapter 3

Version 2: Soma Snuggie 2.0

SDP 2

Introduced IoT and interaction


Connected eye mask + snuggie system


Introduced IoT and interaction

The Experience

Designing the Experience

Touch

Tactile patch and button for direct interaction

Movement & Awareness

Vibration motor that responds to body

Visual

Material and form create presence

Sound

Vibration and eye mask feedback

How It Works

Sensor detects pressure

Arduino processes signal

Motor produces vibration

IoT Integration

Making It Smarter

Connection

Bluetooth connection


Smartphone app


Real-time communication

Function

Snuggie sends input


App processes signal


Eye mask responds

Connected Experience

Extending the Experience Beyond the Body


To support the physical experience of the Soma Snuggie, we designed a companion mobile application using Lovable. The goal of the app was to extend the interaction beyond the wearable and create a connected system that responds to the user in real time.




Snuggie

App

Eye Mask

From Passive Comfort to Active Experience

Receives input from the Snuggie


Processes user interaction data


Sends signals to connected components


Controls vibration and feedback

Real-Time Interaction

Processes signals instantly for immediate feedback

Customization

Users can adjust vibration intensity and interaction levels

System Connection

Connects Snuggie and eye mask through Bluetooth

Personalized Experience

Enables user-controlled calming interactions

What I Learned

UX goes beyond physical products into connected systems

Real-time feedback improves user experience

Digital tools can enhance emotional and somatic design

View Prototype

Challenges Along the Way

Turning emotions into design

How do you design comfort as an interactive, measurable experience?

Making interaction feel intuitive

Ensuring the experience enhances well-being rather than distracts from it

Integrating tech naturally

Making technology feel like part of the experience, not an intrusion

Reflection

What I Learned

Designing for emotion, not just usability

Importance of iteration

Growth in prototyping and UX thinking

Future Vision

What's Next?

Adjustable vibration levels

Give users control over intensity

More sizes

Accommodate different body types

More personalized app experience

Tailored patterns and preferences